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Wednesday 17 April 2013

BA6 - UV maps and updates

Following on from the progression of the church I have begun work on the UV maps and also adding the small details to the church as well a broken hole on part of the church. Below are some screenshots of the church and UV maps, most UV maps have been created using a particular map that is suitable for the piece, the towers UV map below I selected each face on one side at each time and created a planar map, the next step to lay them out efficiently enough so that the texture looks nice with enough detail.



window UV map although most likely going to UV map it again

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