Throughout his list he doesn’t mention the famously known p and c game; Monkey Island, this is just a person top 10 ten list.
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The target audience that I am aiming at is a group age range of 12 onwards although any people that are younger than this can play it. when looking into the market for app games i looked into the genre of point and click and came to find that there wasn't many point and click games set in a western theme. i want to try and create a game where the player has a choice of 3 difficulty settings so that they can decide whether they want a hard time getting through the game or an easy way through the story. i really like the idea of having achievements in my game so I feel through having the 3 difficulties will really help for the player to achieve something and enjoy the game. the main important feature to have for the game is a protagonist, so to do this i decided to create a character that has seen his fair share of treasure hunting quests and dangers, i want him to have a personality that will hopefully engage with the players.
Research
The target audience that I am aiming at is a group age range of 12 onwards although any people that are younger than this can play it. when looking into the market for app games i looked into the genre of point and click and came to find that there wasn't many point and click games set in a western theme. i want to try and create a game where the player has a choice of 3 difficulty settings so that they can decide whether they want a hard time getting through the game or an easy way through the story. i really like the idea of having achievements in my game so I feel through having the 3 difficulties will really help for the player to achieve something and enjoy the game. the main important feature to have for the game is a protagonist, so to do this i decided to create a character that has seen his fair share of treasure hunting quests and dangers, i want him to have a personality that will hopefully engage with the players.
[2] http://www.jameswoodcock.co.uk/2006/12/27/my-top-10-classic-point-and-click-adventures/
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