Following on from creating the assets for my demo I have created small objects for details that will come into use later on when I start to make the inside of the house. I have also created other assets such as the door and doorway, small these are but put together in a scene with the area for the demo and it will work nicely together. I need to do more of course but facing difficulties at the moment with my PC so trying to get as much done as I can whilst trying to fix it.
Here are renders of the assets created using 3 point lighting. the 3 point lighting I learnt from our lecture when he did a workshop for the first years.
![](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjiHnrdXeghm2XlX8WVgPh5BGVTiRfjmsBRazzLFGK2I2mV_AQ5VNn4wbFxDfl9EMvPrOG4ejxrQJ3SOKmMxP5epw5nGmPL6ImA_aNLUK9UvAYRDE9bHgvE_jhSPMoLZKMgPlMGQ0_JX9Y/s400/door.png) |
Door/Doorway UV mapped and textured, 3 point lighting for render |
![](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgJsyJr4i25Ne20_cqS4uITNxDAPlr3mNoBCNEKniao1T197tFlb7bwjVeEteko71lRH9Hg25ZCiqCjw1Ouk1NJDOXJ1NTTNzCWoFkk-DsK19dRfInI4Zmd9IfsEHYMnCVIEGjUrpPrY2Q/s400/Table.png) |
table, UV mapped and textured, 3 point lighting |
![](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjbLmoOFAHPxIa_0sI6u0TPppqkp_ra0GGCImEnwU1QqKs5oqG4tpyqI3PJwHlQxrmRQpqCDU4eA4D3uXKdCf1OpbhkYFHU_ItM1MOFH4Q1nLWFV1wYfw8wjIFUeabW7OhjPBnrBz5YRHA/s400/Table_003.png) |
table with ref model for size |
![](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgMHIw0-aH8sYPP-8SKX8rbBJ-W5CG2cDlPlEX-lITKH80RKs6h3y8hkLh2Z8CUU5b2trAGuX9bPXFb_dbGrnhPfFAmzVwM8i8V1Ni6t-aScZ-4aq7P4DOsnEDzEvEs9WgRqEcTEdz0YAw/s400/table_mug.png) |
Coffee mug UV mapped and textured for the table to add detail |
![](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh0Bni5EYnTJS-dpERlYZEjupjuJI_jjlpedxWYUJkTutch0RXgHghhB9b6UqnYRM_xEGeaUatC30I3829NRngf4SsLgQIyA6KeWLVCgaRPXEorfAMvosEWxvJ_pgcB8spp5cxtcy-aqCg/s400/combo_002.png) |
Door and table in a scene together |
With the textures of the door I am going to change it since it doesn't really fit the theme of the medieval style. Overall I am happy with the outcome so far, yes only small assets but I feel that they are efficient enough to put into a game engine.
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