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Sunday, 20 May 2012

New brief | New Project

So for this new brief it goes like this, some bits of it though are a bit like 'what?'....

Directed Study: Yr 1 and 2 Project Brief

Project Title: 3DS MMO Design

Description
The MMO space is becoming crowded but there is always room for a new or innovative game to grab a share of the market and deliver a unique experience. Working in teams of two or three (preferably a mix of year 1 and 2) design a MMO to the unique technical capabilities of the Nintendo 3DS. 


You will be developing a game pitch to justify your ideas, the focus being to utilise the 3D and
other unique features of the 3DS in an innovative way.

Deliverables
2 minute “elevator pitch” with visuals selling your game as the best thing since sliced
bread.
A condensed design document (no more than 5 pages) outlining the following:
USP
Game world and setting
World map (labelled)
Projected completion time
Gameplay, including combat design, multiplayer and co-­‐operative play
A condensed “style guide” which visually sets out the art style for the game no more than 5 A4 pages.  

Learning Outcomes covered
LO2: Apply concepts and principles associated with the subject to a range of professional contexts
and environments.
LO4: Use a range of analytical skills to effectively review information, in order to identify problems
and propose solutions.

Notes
The gameplay and visual style is much more important than the narrative when pitching in a short time, so keep the exposition brief and to the point. The style guide, is not a mood board and  images within should be of intended game assets, not silhouettes, sketches or analogue drawings. Use sketchup if you want to include 3D ideas quickly. The exception to this rule is with landscapes which can be used to set tone but need to be digital and coloured.

Don't neglect things like the gyro controls and microphone in your designs and be sure to keep
your networking ideas within the technical capabilities of the machine.

So for this project I have grouped with previous members from the Horror presentation; Kai and Liam, we are going to meet up on Monday to discuss this project more in depth and to discuss where to go with it. 

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